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FAVORITE TIME SPENDERS

Hey! I'm Ellie

I am a world and level designer who is especially fascinated about how spaces guide players, create tension, and support different ways of playing.

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I recently worked on Equinox: Homecoming, a live game in Early Access, which taught me a lot about iteration, collaboration, and designing within real live production constraints. I enjoy getting my hands dirty in-engine, from blockouts and encounters to small tools that make iteration smoother. and faster.

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I originally studied business in Greece before moving into game development, which still shapes how I think about design problems — balancing creativity with structure, production realities, and practicality.

SOME BANGERS I LOVE TO PLAY

Alien: Isolation

Assassin’s Creed II

Destiny

God of War

inFAMOUS

Life Is Strange

MediEvil: Resurrection

The Legend of Zelda: Breath of the Wild

The Last of Us (Parts I & II)

The Wolf Among Us

Titanfall 2

Tomb Raider

Warframe

What Remains of Edith Finch

TOOLS

Unreal 5
Unity

Visual Scripting

Houdini

Maya 

Godot

Jira​

EDUCATION

Bachelor of Business Administration (BBA)
University of Patras


HVE Game Design
Futuregames

If you are interested in working together or just want to give me some feedback on my work, please reach out!

tsamouli.ellie@gmail.com

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