
Ellie Tsamouli
World/Level Designer
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FAVORITE TIME SPENDERS
Hey! I'm Ellie
I am a world and level designer who is especially fascinated about how spaces guide players, create tension, and support different ways of playing.
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I recently worked on Equinox: Homecoming, a live game in Early Access, which taught me a lot about iteration, collaboration, and designing within real live production constraints. I enjoy getting my hands dirty in-engine, from blockouts and encounters to small tools that make iteration smoother. and faster.
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I originally studied business in Greece before moving into game development, which still shapes how I think about design problems — balancing creativity with structure, production realities, and practicality.
SOME BANGERS I LOVE TO PLAY
Alien: Isolation
Assassin’s Creed II
Destiny
God of War
inFAMOUS
Life Is Strange
MediEvil: Resurrection
The Legend of Zelda: Breath of the Wild
The Last of Us (Parts I & II)
The Wolf Among Us
Titanfall 2
Tomb Raider
Warframe
What Remains of Edith Finch
TOOLS
Unreal 5
Unity
Visual Scripting
Houdini
Maya
Godot
Jira​
EDUCATION
Bachelor of Business Administration (BBA)
University of Patras
HVE Game Design
Futuregames
If you are interested in working together or just want to give me some feedback on my work, please reach out!