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IRONFALL : POINT ZERO

Solo Level Design Project - 2026

This prototype explores all stages of production for an extraction shooter map. From early concept to tool making to blockouts. The purpose of this map is to explore the complexity of PvPvE paired with a narrative focused approach.

Tasks Overview

  • World Design 

  •  Tool Making

  • Encounter Design

Ongoing

Solo

UE5

Blueprints

tsamouliellie@gmail.com

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