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Ellie Tsamouli
Level | World Designer

IRONFALL : POINT ZERO
Solo Level Design Project - 2026
This prototype explores all stages of production for an extraction shooter map. From early concept to tool making to blockouts. The purpose of this map is to explore the complexity of PvPvE paired with a narrative focused approach.
Tasks Overview
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World Design
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Tool Making
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Encounter Design
Ongoing
Solo
UE5
Blueprints
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